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Nebulophone – A Miniature Arduino Powered Synth
It does require some electronics know-how since you have to build it yourself, like soldering and stripping wires and what-not. But because it came from your hands the final product will be all the more satisfying to play. As you can see it even has a tiny keyboard, but improves on the Stylophone with additional settings and dials for changing the waveform (ramp, triangle, square, pulse or noise), adjusting the decay, switching between major and chromatic keyboard mapping, arpeggio modes and three speed settings of portamento. Yeah, all that stuff. The only things you have to provide are a 9-volt battery, a speaker and talent. $54.99 from ThinkGeek.
Cutting Order From Kaos
Radio 1’s hard dance champion Kutski puts Korg’s new do-it-all unit,
the Kaossilator Pro through its paces…

Korg have been one of the most reputable companies in the electronic music scene since pioneering the keyboard market as far back as the ’60s, but didn’t really make a splash into the world of performance DJ accessories until the late ’90s, with their now-legendary Kaoss Pad effects unit. Let’s take a look at their latest creation — a Frankenstein-style fusion of both their synthesis and DJ FX, in the form of the exciting new Kaossilator Pro.
If you’re into your DJ technology, you will be familiar with Korg’s original Kaossilator, which was a pocket size synth that could simply be hooked up to anything that had an audio input. Despite it gaining a hardcore cult following, the slightly fragile nature of the unit and its lack of features lead this to be more of a cool toy to play with, rather than something that would be of use in a professional capacity. However, this all promises to change with the latest revision, in the form of its big brother, the Kaossilator Pro.
It is designed to be a stand-alone synth, drum machine, effects unit, and even a very basic sequencer which could be used as part of a studio setup for live performances, or as an addition to your DJ setup to add textures to your sets. It comes with 200 preset sounds, covering just about every perceivable style of music that producers would wish to make, from jazz to dubstep. The presets are broken down into leads, acoustic instruments, one-hit drum samples, sweep effects and drum loops.
The method in which these instruments are played is completely unique to the Kaossilator Pro. The Kaossilator uses the same XY pad that users of Korg’s other DJ style product the Kaoss Pad will be familiar with. With musical presets such as piano emulation, the ‘X’ axis controls the note that is being played, whereas the ‘Y’ axis applies modulation, which depending on the preset, varies from filters to reverbs, distortion and the likes. Another aid Korg have thrown in to help the less tactile musician amongst us is the gate/arpeggiator. It will re-trigger or gate the note that is being played to a musical timing that can be adjusted with a fader, so no need to worry about repetitively hitting the pad in sync. Adjusting the fader whilst simply sliding your finger randomly around the pad can produce some epic, complex-sounding riffs.
The drum samples are broken up into one-shot kit samples and loops. The one-shots allow you to tap different regions of the pad to trigger different hits within the set, effectively allowing you to play in your own drum patterns, much as you would in an MPC-style sampler, and when used in conjunction with the gate arpeggiator, this can produce some heavy sounding drum rolls. The unit also comes with an array of spooky space-style sweeps and effects that would even make Doctor Who’s panties moist!
As with all gadgets like this these days, the Kaossilator Pro has midi function, albeit quite basic. This is where the unit loses marks. Despite having full midi and USB connectivity, users are very limited to how it can be used. My first instinct was to connect a midi keyboard and play the instrument in a more traditional way but this is not possible. I understand the charm of the unit is its unique interface for performance, but if the ability to connect in a more elaborate way is there, I cannot understand why they wouldn’t make use of this opportunity. To add to the frustration, even though the unit can receive midi data from a DAW such as Logic or Ableton Live, and it detects clock tempo changes etc, there is no way to sync them up, so it will constantly be playing out of time. This leaves the midi functions limited — it just feels like it could so easily do so much more.
Overall, this is a great new addition to what is possible with live performances these days. The interface and how it is used is really refreshing. With Korg having thrown the traditional rulebooks away, they have succeeded in making this the professional version of the original Kaossilator, listening to the users, adding all the missing links, and packaging it in a robust body casing, and despite some minor midi issues that I’m sure could be fixed in firmware, the Kaossilator Pro is ideal for aspiring and professional DJs and musicians alike. Being such a flexible tool, I’m quite excited to see how different artists will find different ways to use it.
Korg Releases iMS-20 App For iPad
iMS-20 consists of a recreation of the Korg MS-20 analog synth with the patching capability, plus a 16-step analog sequencer based on the Korg SQ-10, a six-part drum machine which can create drum parts by simply tapping the buttons, and a seven-channel mixer with 14 types of effects. In addition, iMS-20 offers dual Kaoss Pads allowing you to generate music by simply stroking the pad and moving your fingers over it.
Features:
Components:
» MS-20 monophonic synthesizer: 1 unit
» Analog sequencer: 1 unit
» 6-part drum machine: 1 unit
» Mixer: 1 unit
» Song/Pattern composer: 1 unit
MS-20 monophonic synthesizer:
» Analog modeling synthesizer (MS-20 modeled by “CMT” Component Modeling Technology)
» 2VCO / 2VCF / 1VCA / 2EG / Patch Panel
» Additional functions: Modulation Key/Tempo Sync
» Insert effect (selectable from 14 effect types as below)
Analog Sequencer:
» 16-step analog sequencer
» Control notes, volume, pan, parameters, and voltages via knobs
» Configurable steps (1-16) and sequence mode (6 types)
» Trigger out per channel or step position
6-part drum machine:
» 6-part/16-step drum machine
» Create sounds by sampling a single note from a built-in MS-20
» Controllable notes, volume and pan by knobs
» Configurable steps (1-16) and sequence mode (6 types) per a part
Mixer:
» 7-channel mixer
» Double needle meter indicates VU level
» Master effect (selectable from 14 effect types as below)
Song/Pattern composer:
» Compose a song or select a pattern, built-in mixer
» 16 patterns and 256 bars per a song
» Tempo setting (20-300 BPM) and Swing function
Effect type:
» 14 types: Short Delay, BPM Sync Delay, Reverb 1, Reverb 2, Chorus/Flanger, Equalizer, Compressor, Tube Simulator (Valve Force), Low-Pass Filter, High-Pass Filter, Band-Pass Filter, Talking Modulator, Decimator, Grain Shifter
Controllers:
» Keyboard: Recording function, Variable width (22, 26, or 29 keys)
» Kaoss Pad: 2 units, Recording function
»Performance pad: Key/Scale (31 types) settings
»Parameter control pad: X-Y axis parameter settings
Other:
» Audio export function (Bouncing a song or pattern, and Real-time recording a performance: 16-bit/44.1 kHz stereo WAV format)
» Publish and share songs online with the SoundCloud audio platform
» Various template patterns by music genre are included
» Various template sounds by sound category are included
Korg’s iMS-20 is a dedicated iPad app ( iOS 3.2 or later) and cannot be used with the iPhone or the iPod touch. It is available now for $16 bucks via iTunes.
The Future: Hooray! Korg finally stepped up with this solid iPad App by squeezing some more mileage out of their venerable MS line. Fact it, this is really just a retooled version of their Nintendo DS-10 Plus for the iPad.
OK, so they still haven’t truly broken new ground, but at least they’re trying to take off the panties.
Analog Synth Modules | Big Sounds in Small Packages
FOUR PORTABLE ANALOG SYNTH MODULES THAT WON'T BREAK YOUR BUDGET
As interest in analog synthesizers continues to increase, more and more manufacturers are getting into the game. The world of modular systems, in particular, is exploding with new products, especially in the Eurorack format.
But whether it’s a keyboard or a rack of modules, an analog synth can take up a lot of room. Sometimes you just need a simple synth voice—an oscillator or two, an LFO, a filter, an envelope generator, and a VCA—in a portable package to put that fat bass line, searing lead, or space-age burbling where you want it. That’s where a standalone synth module comes in handy.
These modules offer subtractive synthesis in a small footprint, providing the perfect complement to a DJ setup, a laptop rig, digital keyboard workstation, or the digital plug-ins in your DAW. Although all-in-one modules date back to the ’70s, technological advances over the years have allowed manufacturers to make them smaller and more powerful and increase their stability, without sacrificing the vintage tone.
In this article, I examine three single-voice, analog-synth modules released in the past few months, as well as a related 4-voice module, all of which are priced less than $1,000 (some considerably so). I admit that comparing the features of these instruments is very much an apples-to-oranges-to-bananas affair, but this isn’t a shootout to see which synth ranks highest. Rather, I want to show the differences in design philosophy because, on top of the sound quality of an instrument, the voice architecture and feature set inspires each musician differently.
Let’s begin with the instrument that has the longest pedigree.
Tom Oberheim SEM
Designed in the early ’70s to inexpensively augment monosynths by ARP and Moog, as well as support the company’s digital sequencer, Oberheim’s Synthesizer Expander Module (SEM) offered a basic feature set with a distinctive sound that has remained popular over the decades. The instrument’s creator, Tom Oberheim, has finally given in to the pressure of friends and fans by reissuing the SEM, following the original specifications as much as current parts availability would allow. Yet, like any restless developer, he took the design a little further by adding a few welcome features.
The Tom Oberheim SEM is available in three configurations: the Patch Panel edition ($899; see Fig. 1), the MIDI edition ($899), and the Panel Only edition ($599). I received the Patch Panel edition for this roundup because the MIDI edition wasn’t shipping yet. But that suited me just fine as I prefer to work with patch cords. Because many readers will want to know to what degree the new version resembles the original, I will compare features between the two.
The classic SEM had a straightforward synth-voice architecture, with two VCOs; two 3-stage envelope generators (EGs); a 2-pole (12dB per octave) multimode, resonant filter; a sine-like LFO that goes into the audio range; and a VCA. The audio and CV I/O were on 3.5mm jacks. The new SEM is exactly the same, with a nearly identical front panel in layout and size. The main physical difference is that the new SEM isn’t as tall as the original, but the left panel adds an extra 2.25 inches to the module’s width. Both have rear panel power switches, and the new version has a rear panel ¼-inch output, which means you don’t need a 3.5mm-to-¼-inch adapter to use the module with a mixer or amp.







